User.UserInfoCard
		This contract supplies basic information commonly used to display a minimal amount of information about a user. Take care to not add more properties here unless the property applies in all (or at least the majority) of the situations where UserInfoCard is used. Avoid adding game specific or platform specific details here. In cases where UserInfoCard is a subset of the data needed in a contract, use UserInfoCard as a property of other contracts.
	
	
	
	
		Type: object
	
	
	
	
	
		Object Properties
supplementalDisplayName
						
		A platform specific additional display name - ex: psn Real Name, bnet Unique Name, etc.
	
	
	
	
		Type: string
	
	
	
	
	
	
			
iconPath
						
		URL the Icon if available.
	
	
	
	
		Type: string
	
	
	
	
	
	
			
crossSaveOverride
						
		If there is a cross save override in effect, this value will tell you the type that is overridding this one.
	
	
	
	
		Type: int32
	
	
	
	
	
	
			
applicableMembershipTypes
						
		The list of Membership Types indicating the platforms on which this Membership can be used.
Not in Cross Save = its original membership type. Cross Save Primary = Any membership types it is overridding, and its original membership type Cross Save Overridden = Empty list
	
	
	Not in Cross Save = its original membership type. Cross Save Primary = Any membership types it is overridding, and its original membership type Cross Save Overridden = Empty list
		Type: array
	
	
	
	
		Array Contents:
			int32
	
	
	
	
			
isPublic
						
		If True, this is a public user membership.
	
	
	
	
		Type: boolean
	
	
	
	
	
	
			
membershipType
						
		Type of the membership. Not necessarily the native type.
	
	
	
	
		Type: int32
	
	
	
	
	
	
			
membershipId
						
		Membership ID as they user is known in the Accounts service
	
	
	
	
		Type: int64
	
	
	
	
	
	
			
displayName
						
		Display Name the player has chosen for themselves. The display name is optional when the data type is used as input to a platform API.
	
	
	
	
		Type: string
	
	
	
	
	
	
			
bungieGlobalDisplayName
						
		The bungie global display name, if set.
	
	
	
	
		Type: string
	
	
	
	
	
	
			
bungieGlobalDisplayNameCode
						
		Nullable
	
	
	
	
		The bungie global display name code, if set.
	
	
	
	
		Type: int16