GroupsV2.GroupUserInfoCard

Type: object
Object Properties
LastSeenDisplayName
This will be the display name the clan server last saw the user as. If the account is an active cross save override, this will be the display name to use. Otherwise, this will match the displayName property.
Type: string
LastSeenDisplayNameType
The platform of the LastSeenDisplayName
Type: int32
supplementalDisplayName
A platform specific additional display name - ex: psn Real Name, bnet Unique Name, etc.
Type: string
iconPath
URL the Icon if available.
Type: string
crossSaveOverride
If there is a cross save override in effect, this value will tell you the type that is overridding this one.
Type: int32
applicableMembershipTypes
The list of Membership Types indicating the platforms on which this Membership can be used.

Not in Cross Save = its original membership type. Cross Save Primary = Any membership types it is overridding, and its original membership type Cross Save Overridden = Empty list
Type: array
Array Contents: int32
isPublic
If True, this is a public user membership.
Type: boolean
membershipType
Type of the membership. Not necessarily the native type.
Type: int32
membershipId
Membership ID as they user is known in the Accounts service
Type: int64
displayName
Display Name the player has chosen for themselves. The display name is optional when the data type is used as input to a platform API.
Type: string
bungieGlobalDisplayName
The bungie global display name, if set.
Type: string
bungieGlobalDisplayNameCode
Nullable
The bungie global display name code, if set.
Type: int16