Destiny.Definitions.DestinyLocationReleaseDefinition

A specific "spot" referred to by a location. Only one of these can be active at a time for a given Location.
Type: object
Object Properties
displayProperties
Sadly, these don't appear to be populated anymore (ever?)
Type: object
smallTransparentIcon
Type: string
mapIcon
Type: string
largeTransparentIcon
Type: string
spawnPoint
If we had map information, this spawnPoint would be interesting. But sadly, we don't have that info.
Type: uint32
destinationHash
Mapped to Definition
The Destination being pointed to by this location.
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyDestinationDefinition
activityHash
Mapped to Definition
The Activity being pointed to by this location.
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyActivityDefinition
activityGraphHash
The Activity Graph being pointed to by this location.
Type: uint32
activityGraphNodeHash
The Activity Graph Node being pointed to by this location. (Remember that Activity Graph Node hashes are only unique within an Activity Graph: so use the combination to find the node being spoken of)
Type: uint32
activityBubbleName
The Activity Bubble within the Destination. Look this up in the DestinyDestinationDefinition's bubbles and bubbleSettings properties.
Type: uint32
activityPathBundle
If we had map information, this would tell us something cool about the path this location wants you to take. I wish we had map information.
Type: uint32
activityPathDestination
If we had map information, this would tell us about path information related to destination on the map. Sad. Maybe you can do something cool with it. Go to town man.
Type: uint32
navPointType
The type of Nav Point that this represents. See the enumeration for more info.
Type: int32
worldPosition
Looks like it should be the position on the map, but sadly it does not look populated... yet?
Type: array
Array Contents: int32