Destiny.HistoricalStats.DestinyPlayer

Type: object
Object Properties
destinyUserInfo
Details about the player as they are known in game (platform display name, Destiny emblem)
Type: object
characterClass
Class of the character if applicable and available.
Type: string
classHash
Mapped to Definition
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyClassDefinition
raceHash
Mapped to Definition
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyRaceDefinition
genderHash
Mapped to Definition
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyGenderDefinition
characterLevel
Level of the character if available. Zero if it is not available.
Type: int32
lightLevel
Light Level of the character if available. Zero if it is not available.
Type: int32
bungieNetUserInfo
Details about the player as they are known on BungieNet. This will be undefined if the player has marked their credential private, or does not have a BungieNet account.
Type: object
clanName
Current clan name for the player. This value may be null or an empty string if the user does not have a clan.
Type: string
clanTag
Current clan tag for the player. This value may be null or an empty string if the user does not have a clan.
Type: string
emblemHash
Mapped to Definition
If we know the emblem's hash, this can be used to look up the player's emblem at the time of a match when receiving PGCR data, or otherwise their currently equipped emblem (if we are able to obtain it).
Type: uint32
Mapped to Manifest Database Definition: Destiny.Definitions.DestinyInventoryItemDefinition