Destiny.Components.Kiosks.DestinyKioskItem

Type: object
Object Properties
index
The index of the item in the related DestinyVendorDefintion's itemList property, representing the sale.
Type: int32
canAcquire
If true, the user can not only see the item, but they can acquire it. It is possible that a user can see a kiosk item and not be able to acquire it.
Type: boolean
failureIndexes
Indexes into failureStrings for the Vendor, indicating the reasons why it failed if any.
Type: array
Array Contents: int32
flavorObjective
I may regret naming it this way - but this represents when an item has an objective that doesn't serve a beneficial purpose, but rather is used for "flavor" or additional information. For instance, when Emblems track specific stats, those stats are represented as Objectives on the item.
Type: object